OTHER SUMMERS (TWO SUMMERS)
In this 80-page supplement for Two Summers, you'll find: Options to create adventures as a group and/or play without a GM, A darker version to the base game and a one-shot adventure to go with it, Variants to introduce supernatural elements to the base gam
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In this 80-page supplement for Two Summers, you’ll find: Options to create adventures as a group and/or play without a GM, A darker version to the base game and a one-shot adventure to go with it, Variants to introduce supernatural elements to the base game: magic, parallel universes and time travel options, with a one-shot adventure to go with the latter, Variants to play a short campaign of Two Summers based in the city instead of the country and/or in the winter instead of the summer, Variants to play in other eras, play children and/or old people, or play people from the same family, with a one-shot adventure to go with the latter, A SRD (System Reference Document) of the game to encourage other hacks, variants and options!
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