MUTANT CRAWL CLASSICS #14 MAYHEM ON THE MAGTRAIN
A Level 2 Adventure for MCC RPG!Its thrills on wheels as the Seekers find themselvestrappedaboard a runaway train! The robotic conductor has lost contact with its engineer subroutine, so it fallsuponthe stowaways to stop their out-of-control journey.All th
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A Level 2 Adventure for MCC RPG!
Its thrills on wheels as the Seekers find themselvestrappedaboard a runaway train! The robotic conductor has lost contact with its engineer subroutine, so it fallsuponthe stowaways to stop their out-of-control journey.All thats standing between them and victory is a train filled with hungry mutant worms, a railcar threatening to jump the tracks, and a sentient AI who refuses to be deactivated!Stow your luggage overhead and buckle up for a wild journey across Terra A.D.
- The ramshackle vehicle threatens to jump the rails at any moment, increasing the tension the longer the players take to stop it
- Can be used by the judge to connect various MCC adventures into a Terra-spanning campaign
- Who hasnt dreamed of a running gunfight along the roof of a moving train?
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