MAUSOLEAN MAZE OF MONDULAC THE MAD
An adventure locale for OSE, or other old-school Fantasy Adventure Games, levels 1 through 5. Requires Old School Essentials.For as long as anyone can remember, the strange hedge square has stood just outside your small town. It is large, thick and seeming
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An adventure locale for OSE, or other old-school Fantasy Adventure Games, levels 1 through 5. Requires Old School Essentials.
For as long as anyone can remember, the strange hedge square has stood just outside your small town. It is large, thick and seemingly impenetrable. A curiosity to be sure, but one that the locals have gotten used to ignoring. That is, until recently! The hedge doesnt seem so thick anymore, small gaps can be seen in the verdant wall. And even stranger, a corner has opened up! An imposing iron gate now stands where only a sharp corner of thicket used to be. Inside, a heavy fog obscures much past the entrance but marble buildings of ancient design can clearly be seen! Such buildings from a long lost civilization have been known to contain fabulous treasures, and even better, wondrous magics!
Or not.
The Mausolean Maze of Mondulac the Mad is designed to be dropped into your existing old-school fantasy adventure game campaign, with little to no incorporation into your larger game world. The goal is to give GMs an interesting location for adventure while making it as easy as possible to run at the table with little to no preparation, all while making few assumptions or taking any liberties with your campaign world.
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