BEGUILING WHISPERS EXPANSION
A 36 card expansion deck forFive Hundred Year Old Vampirethat helps facilitate multi-cohort play. Requires a copy ofFive Hundred Year Old Vampireto use. It is not a standalone game.In a multi-cohort game, the Prime Vampires become much more visible with th
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A 36 card expansion deck forFive Hundred Year Old Vampirethat helps facilitate multi-cohort play. Requires a copy ofFive Hundred Year Old Vampireto use. It is not a standalone game.
In a multi-cohort game, the Prime Vampires become much more visible with the addition of theBeguiling Whispersexpansion deck. When the Cohorts switch decks from Neophyte to Elder, Elder to Ancient, and Ancient to Conclusion, the Grave Keeper puts one card from theBeguiling Whispersdeck in front of each Cohort.
Only one Vampire in the Cohort may claim the card, although nobody within the Cohort is obligated to do so. Players may not look at the card before deciding to claim it. If the card is taken, the effects on the card will take place as described. The Player who claims the card is only obligated to share its contents with Players whose Characters are affected.
EachBeguiling Whisperscard includes a short narrative text in the voice of a Prime Vampire to provide context for the cards effects. These texts are intentionally manipulative and toxic, as befits a creature as monstrous as the Prime Vampire. The effects of the card generally grant a boon to the Vampire who claims it, but also create a point of tension with another Vampire.
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