DUNE RPG THE GREAT GAME
BEYOND ARRAKIS LIE A MILLION WORLDS, AND A MILLION ENEMIESThe Landsraad is the great council of the Houses that decides the fate of the Imperium under the will of the Emperor. Meeting on Kaitain, the Imperial homeworld, this chorus of powerful voices meet
$47.99
-
$38.39
100% Happiness Backed or Your Money Back
Spend 30, Ship Free
Love It or Return It Within 60 Days
Details
BEYOND ARRAKIS LIE A MILLION WORLDS, AND A MILLION ENEMIES
The Landsraad is the great council of the Houses that decides the fate of the Imperium under the will of the Emperor. Meeting on Kaitain, the Imperial homeworld, this chorus of powerful voices meet to make deals, craft alliances, crush enemies, and take vengeance in the halls of power. Here, whole worlds can be laid waste at the stroke of a pen and riches beyond your wildest dreams can be bestowed for nothing more than a promise of support.
The Great Game: Houses of the Landsraadis a complete 128-page supplement forDune – Adventures in the Imperiumthat expands your campaign away from Arrakis into the vast and deadly Imperium. It offers the opportunity for your House to vie for power among its peers. Politic with your rivals, bring power and wealth to your House, and challenge your position among the most deadly powerbrokers of the Landsraad.
The Imperium is waiting for you, and your House, to take your place among the powers of the Landsraad. Will it be only a step from the throne or under the heel of your enemies?
The Great Game: Houses of the Landsraadincludes:
- Comprehensive detail on the nature and politics of the Landsraad council and the complex relationships between the Houses that keeps the Imperium turning.
- Secrets of the art of kanly, the rules that govern assassination by blade or poison, and how to manage a deadly war of assassins.
- Expanded notes on CHOAM, with options and new talents for CHOAM agent player characters. Full dossiers on an array of the most important Houses of the Landsraad, such as the fallen House Richese, the aggressive House Moritani, the noble House Taligari, and the devious House Wydras.
- A Navigators guide to the mysterious Spacing Guild and their place in the Imperium, with new talents and focuses for Guild Agent player characters.
- Cross space in a moment in a Guild Heighliner, with detail on space travel and managing journeys across the Imperium, with or without the Guild.
- New rules for building any of the million worlds that can be found in the Known Universe or beyond. Create the homeworld of your House, your enemys domain, or a new planet ripe for exploitation.
- A complete system for House management, allowing you to craft and build your domains, construct new planetary facilities, manage downtime, and gain leverage and favor from your peers as the power of your House grows.
Shipping Info
- Cost: $25
- Free Shipping
- We offer free shipping on orders over $30. Please check the free - shipping eligibility at checkout.
- Delivery Time:
- It usually takes [3-5] business days for standard shipping. Please note that this is an estimated time frame and may be affected by local holidays, and unforeseen circumstances.
Reviews
There are no reviews yet.